Tuesday, May 27, 2008

Tversity to the rescue

I've been using this fantastic program for about a year and a half now. It works for a ton of different devices, Iphones, 360s, Ps3s, just about any device that supports music/video streaming over the internet. I use it with my Xbox 360 to watch videos and listen to music on my home theater setup. It's a hell of a lot more rewarding that listening to music and watching videos on the PC. I paid good money for my setup, I might as well use it!

Well what about the quality right? As long as the device you are streaming to supports the formats you are streaming, Tversity does nothing but pass on the file, unaltering it, therefore, there is no loss of quality. And what if the device you stream to doesn't support the file format? Well, Tversity can transcode the file on the fly, providing your pc is fast enough. This isn't typically a problem for music, since it takes a lot less horsepower to recode/compress audio, but it can be difficult for video, so the higher the resolution of the video, the better off you are trying to get video file in a format that is easy for consumption.

I use Tversity to stream AAC, MP3, MP4, and WMVs primarily since the 360 supports all of these files natively. Occasionally, I'll have a file in FLAC or Ogg formats that I use Tversity to transcode, and the nice thing about the transcode is that Tversity transcodes the file into whatever format is supported at the highest availabe bit rate, giving you as close to a lossless transformation as you can get.

I've tried other programs like Window Media Player and Orb to stream video and audio, but there are always trade-offs. Media Player consumes more memory and resources and if my computer is being used for anything else, this takes its toll. Tversity doesn't require much in terms of memory unless you are transcoding videos on the fly. Orb is a slick little program, but it requires on the fly conversion and results in potentially much lower video quality. It also requires that your videos go through their server rather than a simple point to point file transfer.

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